Permanent progression
Elixir Drop Player XP
Run by POAP KINGS.Player XP is permanent progression. Signed-in online play can award XP from games, improvements, badge milestones, and season results; your total determines your arena.
Game XP
Surge: 15 XP per recorded completion. Trade: 100 XP per recorded completion.
Practice: 1 XP for every 2 resolved cards, with no session or daily cap. If a saved session ends on an odd card, that card carries into the next saved Practice session.
Higher / Lower, Survival, and Rain pay for the validated final score. Scores 0–4 award that exact number, which keeps a zero-score completion at 0 XP and removes a profitable spam floor.
Higher / Lower
| Score | XP |
|---|---|
| 0–4 | Same as score |
| 5–9 | 10 |
| 10–19 | 20 |
| 20–29 | 40 |
| 30–39 | 60 |
| 40–49 | 75 |
| 50–69 | 90 |
| 70–99 | 110 |
| 100+ | 125 |
Survival
| Score | XP |
|---|---|
| 0–4 | Same as score |
| 5–9 | 10 |
| 10–19 | 20 |
| 20–39 | 40 |
| 40–59 | 60 |
| 60–79 | 90 |
| 80–99 | 100 |
| 100–119 | 110 |
| 120 | 125 |
Rain
| Score | XP |
|---|---|
| 0–4 | Same as score |
| 5–9 | 10 |
| 10–24 | 20 |
| 25–39 | 40 |
| 40–54 | 60 |
| 55–69 | 75 |
| 70–99 | 90 |
| 100–134 | 110 |
| 135+ | 125 |
Bonuses that stack
- New personal best: +10 XP. The first eligible current-board result counts, and later results must beat the player’s official best using the mode’s normal tiebreaks. Maximum 3 paid personal bests (30 XP) per UTC day.
- Daily featured completion: +5 XP. Paid once per player per UTC day for the mode featured on Home, no matter which route opened the game. Higher / Lower, Survival, and Rain require a score above zero.
- Badge rung: copper +5, silver +10, gold +25, prismatic +50, hidden single-rung +25, Battle Tag +100, Collector +100. Every badge slug and rung pays once. If a later Fair Play decision changes a badge projection, XP already awarded is never removed.
All eligible sources add together. A featured Trade personal best is 100 + 10 + 5 = 115 XP. A featured Higher / Lower score of 35 that sets a personal best is 60 + 10 + 5 = 75 XP. One hundred Practice cards are 50 XP before any badge rung they clear.
Season rollover
Beginning with Season 135 (2026-08), each of the five ranked modes pays its final referee-eligible top 20 at rollover. A pending result is withheld until it can be finalized, a score must be above zero, and a sparse board still pays the positions it actually contains. Placement XP stacks across modes.
| Final position | XP per mode |
|---|---|
| 1 | 500 |
| 2 | 350 |
| 3 | 250 |
| 4–5 | 150 |
| 6–10 | 100 |
| 11–20 | 50 |
Seasonal Circuit: +100 XP. Earned once at rollover by recording at least one final eligible positive score in every ranked mode that season. Practice is not part of the circuit. A #1 finish, a first copper Podium rung, and the Circuit stack to 500 + 5 + 100 = 605 XP.
What does not earn XP
Starting without completing, replaying, sharing, installing, signing in, choosing a Drop name or favorite card, opening Updates, using the screensaver, receiving a prize, referee activity, and arriving at an arena do not award XP. Adding a Clash Royale player tag is the one profile action that does: Battle Tag pays +100 XP once. Guest and offline runs never award XP, save progress, or upload later.
Opening balance and retroactive awards
Every player keeps all XP already earned. Drop does not recalculate or remove the opening balance.
Badge rung XP is retroactive: all rungs already earned are paid once when the account is next reconciled, including any finite Arena Climber cascade caused by that XP. Historical games, Practice cards, personal bests, featured games, leaderboard positions, and Seasonal Circuits are not backfilled.
Arena thresholds stay unchanged through the first two fully completed XP seasons so players can evaluate the new earning pace before any ladder adjustment.
Arena thresholds
| Arena | Name | Lifetime XP |
|---|---|---|
| 1 | Goblin Stadium | 0 |
| 2 | Bone Pit | 40 |
| 3 | Barbarian Bowl | 100 |
| 4 | Spell Valley | 200 |
| 5 | Builder's Workshop | 350 |
| 6 | P.E.K.K.A.'s Playhouse | 550 |
| 7 | Royal Arena | 800 |
| 8 | Frozen Peak | 1,100 |
| 9 | Jungle Arena | 1,500 |
| 10 | Hog Mountain | 2,000 |
| 11 | Electro Valley | 2,600 |
| 12 | Spooky Town | 3,300 |
| 13 | Rascal's Hideout | 4,200 |
| 14 | Serenity Peak | 5,300 |
| 15 | Miner's Mine | 6,600 |
| 16 | Executioner's Kitchen | 8,100 |
| 17 | Royal Crypt | 9,900 |
| 18 | Silent Sanctuary | 12,000 |
| 19 | Dragon Spa | 14,500 |
| 20 | Boot Camp | 17,400 |
| 21 | Clash Fest | 20,800 |
| 22 | PANCAKES! | 24,800 |
| 23 | Valkalla | 29,500 |
| 24 | Legendary Arena | 35,000 |
| 25 | Lumberlove Arena | 41,500 |
| 26 | Royal Road | 49,000 |
| 27 | Musketeer Street | 58,000 |
| 28 | Summit of Heroes | 68,000 |
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